![]() ![]() I suggest replacing it with something else, but not sure what. Also the invulnerability in sector 1209 has little purpose. thing 324 on sector 771 - reason: in Doom these are MF_NOBLOCKMAP so do not interact with the environment ZDoom changed this). A spectre (thing 45) is stuck in a grating (line 5583) although that might be intentional? Some pools of blood placed on lifts remain hanging in the air when the lift moves (e.g. Bug: a demon is placed in void space (thing 99). Makes everything look like a closed door that could potentially open on the automap. For some reason much of the map is made out of two-sided lines with closed backsectors, lots of redundant sectors could be removed. ![]() Some nice glimpses of areas yet to be reached or secret areas but overall layout suggests piecemeal additions without overall plan. Areas often cramped, with sector furniture, computer consoles, monitor screens, crates, trees, solid hanging bodies, and whatever else dotted around, preventing the player from moving around quickly due to bumping into things constantly. Layout appears to have been made sectionally, with highly detailed rooms connected by some quite bare grey corridors. I can see the E1M1 inspiration in some areas notably the green armour room but mostly it is not that obvious. Also near the end I used iddt to find the last two missing monsters and secrets.Įntertaining enough. I got stuck looking for a way out of the yellow key area and had to use a map editor, in hindsight my own fault for missing an obvious switch. One death early on by not reacting fast enough to a revenant at the bottom of a lift. If Dropbox loses track of your folder, it will attempt to re-sync the folder in its entirety using its last known location. Dropbox will not sync your folder if it has been manually renamed or moved through your operating system. I didn't see a map format or complevel specified, so I went with boom202, which seemed to mostly work, with some zdoomisms but none that were fatal. Your Dropbox folder will keep the same name as before, and cant be renamed during the move process. ![]()
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